Stylized virtual environment created in Unity.

Character model and animation was downloaded from Mixamo.

Budda model was downloaded from British Museum of History, then decimated in Zbrush, stylized in Substance Painter.

Animation Project for Fall 2023 Animation II class. 

Tank was modeled and rigged with Maya, colored in Substance Painter, rendered with HDRI background, then color corrected in Adobe After Effect.

Unreal Engine stylized environment project for Fall 2023 semester. The idea was to convert a 2D concept into a 3D stylized scene and be come familiar with the general stylized environment production pipeline.

Made with Maya, Substance Designer, Substance Painter, ZBrush, SpeedTree and Photoshop. Some tree assets are from

https://www.artstation.com/akbutea

2D concept art:

https://www.artstation.com/artwork/48P9d8

Flour Sack Expression Studies

2D Flour Sack Jumping Animation

Animation Basics Final 3D Animation Project

After Effects Haiku Animation