Unreal Engine stylized environment project for Fall 2023 semester. The idea was to convert a 2D concept into a 3D stylized scene and be come familiar with the general stylized environment production pipeline.
Made with Maya, Substance Designer, Substance Painter, ZBrush, SpeedTree and Photoshop. Some tree assets are from
https://www.artstation.com/akbutea
2D concept art:
https://www.artstation.com/artwork/48P9d8