Game Trailer Created By Aidan Rosenberg

Game Released on Unity Play
Escaping Khoury was a final project game created in Unity for our CS3540 Game Dev class. I worked with two extremely talented individuals for an entire semester. As a team we coded Finite State Machines, incorporated Nav Meshes for enemy AI, animated models with Mixamo animation. Specifically, I was responsible for writing C# code that tracked, enemy health, player health, custom VFX attacks.